Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Risk Byron Mcandrew's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A series of bad deals and decisions force Byron Mcandrew into bankruptcy. Byron Mcandrew salvages what Byron Mcandrew can. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside Byron Mcandrew's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
38 |
Byron Mcandrew is sent to a new community or parish to preach The Word among the poor. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
42 |
Byron Mcandrew secretly provide religious rites for a dying leader or noble, although they do not share Byron Mcandrew's faith. Gain an Ally in the family and a Rival who disagrees with Byron Mcandrew's choice. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
46 |
Byron Mcandrew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Byron Mcandrew's faith. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
49 |
Byron Mcandrew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |