Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Scarred. |
3 |
22 |
Became a Merchant (Broker). |
4 |
26 |
Continued as Merchant (Broker). |
4 |
27 |
Gained a contact. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
34 |
Given advanced training in a specialist field |
6 |
34 |
Continued as Merchant (Broker). |
6 |
38 |
A sudden war destroys Isa Carbey's trade routes and contacts, forcing Isa Carbey to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Surveyor). |
7 |
40 |
When dealing with an alien race, Isa Carbey botch an opportunity to gather extra intelligence about them. |
7 |
40 |
Psychologically damaged by Isa Carbey's time in the scouts. |
7 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
42 |
Continued as Scout (Surveyor). |
8 |
45 |
Severely injured. Owe 20,000 for medical bills. |
9 |
45 |
Failed to qualify for Field Researcher (Scholar). |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
48 |
Find valuable salvage. |