Scout Ira Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 39 M 7 (0) 6 (0) 5 (-1) 7 (0) 4 (-1) 10 (1)76574A
Sympathetic
 
Skills
Admin 0
Broker 2
Drive (Track) 1
Electronics (Comms) 1
Jack-of-All-Trades 2
Mechanic 2
Persuade 2
Pilot 0
Stealth 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader Experienced Trader33
Drifter Barbarian 01
Scout Courier Scout11
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Risk Ira Buckman's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 23 Risk Ira Buckman's fortune on a possibility lucrative deal and win.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 29 Gained a contact.
3 30 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
4 30 Voluntarily left Free Trader
4 30 Failed to qualify for Corporate (Citizen).
4 30 Became a Drifter (Barbarian).
4 33 Ira Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 33 Failed to qualify for Engineer/Gunner (Navy).
5 33 Submitted to the draft.
5 33 Became a Scout (Courier).
5 34 Spend several years jumping from world to world in Ira Buckman's scout ship.
5 37 Promoted to Scout (Courier) rank 1 with the new title Scout.
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