Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Darrell Manning far from home. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Darrell Manning's scout ship is one of the first on the scene to rescue the survivors of a disaster but Darrell Manning fail to help. Gain an Enemy. |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Voluntarily left Explorer |
4 |
30 |
Became a Merchant (Broker). |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Make an unexpected connection outside Darrell Manning's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
A series of bad deals and decisions force Darrell Manning into bankruptcy. Darrell Manning salvages what Darrell Manning can. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
46 |
Gained a contact. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Encounter a Psionic institute. |
9 |
50 |
Tested for psionic powers |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |