Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Merle Forrest's actions. Merle Forrest actions lead to an honorabe discharge. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Offered job by a patron. Now owe him a favor. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
28 |
Attempted a risky adventure and was wildly successful. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Merle Forrest do not know what happened to Merle Forrest. There is a gap in Merle Forrest's memory. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Make an unexpected connection outside Merle Forrest's normal circles. Gain a Contact. |