Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Everett Medina run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
22 |
time as a ruler or playboy gives Everett Medina a wide range of experiences. |
2 |
25 |
Promoted to Noble (Dilettante) rank 1. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
3 |
27 |
Become deeply involved in politics on Everett Medina's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
29 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
4 |
29 |
Continued as Noble (Administrator). |
4 |
32 |
A family scandal forces Everett Medina out of Everett Medina's position. |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Citizen (Worker). |
6 |
38 |
Everett Medina befriend a superior in the corporation or the colony. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
43 |
Everett Medina is rewarded for Everett Medina's diligence or cunning. |
7 |
43 |
Promoted to Citizen (Worker) rank 1. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
45 |
Everett Medina is rewarded for Everett Medina's diligence or cunning. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
51 |
Advanced training in a specialist field. |
9 |
51 |
Forced to muster out. |