Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
34 |
One of Wilson Wells's pieces of art is stolen, and the investigation brings Wilson Wells into the criminal underworld. |
4 |
34 |
Promoted to Entertainer (Journalist) rank 3. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
36 |
Moved to a new world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Worker). |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Advanced training in a specialist field. |
8 |
46 |
Voluntarily left Worker |
8 |
46 |
Failed to qualify for Corporate Agent (Agent). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A good deal ensures Wilson Wells is living the high life for a few years. |