Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Spent the college years partying. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Haskell Sherris is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
21 |
Became a Scholar (Field Researcher). |
3 |
24 |
An expedition or voyage goes wrong, leaving Haskell Sherris stranded in the wilderness. |
4 |
24 |
Became a Drifter (Scavenger). |
4 |
25 |
Gained a contact. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
29 |
Encounter a Psionic institute. |
5 |
29 |
Tested for psionic powers |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
33 |
Gained a contact. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
39 |
Haskell Sherris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Failed to qualify for Performer (Entertainer). |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
43 |
Suffer from a life-threatening illness. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Retired at age 43. |