Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Underwater Commando (Dolphin Military). |
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
15 |
Andrew Sherris volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
20 |
An accident leaves Andrew Sherris caught on land without a travel suit. Andrew Sherris suffer serious dehydration and
require lengthy hospitalisation. |
3 |
20 |
Became a Dolphin Military (Guardian). |
3 |
21 |
Nearly killed. Fully recovered. |
4 |
21 |
Switched to Dolphin Civilian (Liaison). |
4 |
24 |
Andrew Sherris rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
5 |
25 |
Continued as Dolphin Civilian (Liaison). |
5 |
28 |
Andrew Sherris discover a sunken vessel that contains valuable salvage. |
5 |
29 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
6 |
29 |
Continued as Dolphin Civilian (Liaison). |
6 |
33 |
An accident leaves Andrew Sherris caught on land without a travel suit. Andrew Sherris suffer serious dehydration and
require lengthy hospitalisation. |
7 |
33 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
33 |
Retired at age 33. |
7 |
33 |
Retired. |
7 |
37 |
Gained a contact. |
8 |
41 |
Amnesia. |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Good fortune. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |