Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A good deal ensures Delia Fabble is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Imperial trade restrictions force Delia Fabble out of business. |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
Delia Fabble have no idea what happened to Delia Fabble – they found Delia Fabble's ship drifting on the fringes of friendly space. |
6 |
38 |
Became a Citizen (Corporate). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Voluntarily left Corporate |
7 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
46 |
Delia Fabble is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
46 |
Continued as Believer (Mainstream Believer). |
8 |
49 |
Delia Fabble retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Continued as Believer (Mainstream Believer). |
9 |
51 |
Delia Fabble refused an offer of inducements to betray Delia Fabble's faith. Gain 3 enemies. |
9 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |