Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
24 |
Become leader in social movement. |
2 |
24 |
Gain an Ally and an Enemy. |
2 |
26 |
Graduated. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
30 |
Make an unexpected connection outside Mandy Paterson's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Mandy Paterson's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
37 |
Mandy Paterson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Mandy Paterson refused an offer of inducements to betray Mandy Paterson's faith. Gain 5 enemies. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
A notable academic consults with Mandy Paterson about a publication or documentary he is working on. Gain a Contact in academia. |