Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Eldridge Gordon learn something Eldridge Gordon should not have – a corporate secret, a political scandal – which Eldridge Gordon can profit from illegally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Eldridge Gordon's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A sudden war destroys Eldridge Gordon's trade routes and contacts, forcing Eldridge Gordon to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Became a Scholar (Physician). |
5 |
36 |
Win a prestigious prize for Eldridge Gordon's work. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
39 |
Cheated in some fashion, advancing Eldridge Gordon's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
Gain an Enemy |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Continued as Scholar (Physician). |
7 |
42 |
A disaster leaves several injured, and others blame Eldridge Gordon, forcing Eldridge Gordon to leave Eldridge Gordon's career. Gain a Rival. |
7 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |