Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Drafted into Law Enforcement |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Established a network of contacts. Gain 1 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Gloria Moore's work ends up coming home with Gloria Moore, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Gloria Moore is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Gloria Moore retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Retired. |
7 |
46 |
Gained a contact. |
8 |
48 |
Good fortune. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
53 |
Accused of a crime. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
63 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
72 |
Gained a contact. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |