Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Win a prestigious prize. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
28 |
Advanced training in a specialist field |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
31 |
A mission goes wrong; Brady Janson and several others are captured and mistreated by the enemy. Gain Brady Janson's jailer as an Enemy. |
5 |
31 |
Failed to qualify for Performer (Entertainer). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Encounter a Psionic institute. |
5 |
34 |
Tested for psionic powers |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
37 |
Gain a contact outside of normal circles. |
7 |
39 |
Continued as Psion (Psi-Warrrior). |
7 |
40 |
Psionic abilities make Brady Janson uncomfortable to be around. One contact or ally becomes a rival. |
7 |
43 |
Promoted to Psion (Psi-Warrrior) rank 1. |
8 |
43 |
Continued as Psion (Psi-Warrrior). |
8 |
45 |
Gift causes a former ally to turn on Brady Janson and betray Brady Janson. One Ally or Contact becomes an Enemy. |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
49 |
Betrayed by a friend. One of Brady Janson's Contacts or Allies betrays Brady Janson, ending Brady Janson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Brady Janson accepted an offer of inducements to betray Brady Janson's faith. Gain 510,000 in cash. |