Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Edith Maynard's ship is damaged, and Edith Maynard have to hitch-hike Edith Maynard's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 4 Contacts. Gain 3 Enemies. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
24 |
Spent time maintaining and using heavy vehicles. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Voluntarily left Corporate |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Edith Maynard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Scarred. Owe 5,000 for medical bills. |
5 |
30 |
Became a Scholar (Scientist). |
5 |
34 |
Assigned to work on a secret project for a patron or organisation. |
5 |
34 |
Promoted to Scholar (Scientist) rank 1. |
6 |
34 |
Continued as Scholar (Scientist). |
6 |
36 |
Make a breakthrough in Edith Maynard's field. |
6 |
38 |
Promoted to Scholar (Scientist) rank 2. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Physician (Scholar). |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
42 |
Make a breakthrough in Edith Maynard's field. |
7 |
42 |
Promoted to Scholar (Scientist) rank 3. |
8 |
42 |
Continued as Scholar (Scientist). |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |