Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
29 |
A police detective or rival criminal forces Byron Bennett to flee and vows to hunt Byron Bennett down. Gain an Enemy. |
3 |
29 |
Became a Entertainer (Journalist). |
3 |
33 |
Public opinion turns on Byron Bennett. |
4 |
33 |
Became a Drifter (Barbarian). |
4 |
34 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
Byron Bennett's scout ship is one of the first on the scene to rescue the survivors of a disaster but Byron Bennett fail to help. Gain an Enemy. |
5 |
35 |
Psychologically damaged by Byron Bennett's time in the scouts. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
41 |
Psychologically damaged by Byron Bennett's time in the scouts. |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Byron Bennett retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |