Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Jon Credge join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
23 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
27 |
Invited to take part in a controversial event or exhibition that injures Jon Credge's social standing. |
4 |
27 |
Voluntarily left Artist |
4 |
27 |
Returned to Navy (Line/Crew). |
4 |
29 |
During a battle, defeat or victory depends on Jon Credge's actions. The ship suffers severe damage and Jon Credge is blamed for the disaster. Jon Credge is court - martialled and discharged. |
5 |
29 |
Failed to qualify for Artist (Entertainer). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Rewarded for a successful mission. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Go undercover to investigate an enemy. |
6 |
36 |
Betrayed by a friend. One of Jon Credge's Contacts or Allies betrays Jon Credge, ending Jon Credge's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
37 |
Voluntarily left Law Enforcement |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
40 |
Jon Credge run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
41 |
Became a Merchant (Free Trader). |
9 |
44 |
Given advanced training in a specialist field |
9 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Merchant (Free Trader). |
10 |
48 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
10 |
49 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Voluntarily left Free Trader |
11 |
49 |
Retired. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |