Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Alberta Bailey spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
When dealing with an alien race, Alberta Bailey botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Nearly killed. Owe 12,500 for medical bills. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Moved to a new world. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Spend several years jumping from world to world in Alberta Bailey's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
When dealing with an alien race, Alberta Bailey botch an opportunity to gather extra intelligence about them. |
5 |
36 |
Alberta Bailey inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
38 |
Promoted to Scout (Courier) rank 2. |
6 |
38 |
Voluntarily left Courier |
6 |
38 |
Became a Entertainer (Performer). |
6 |
41 |
Criticised a questionable political leader on Alberta Bailey's homeworld, causing his downfall. Gain an Enemy |
6 |
42 |
Promoted to Entertainer (Performer) rank 1. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
45 |
Gain a patron in the arts. Gain an Ally |
7 |
46 |
Promoted to Entertainer (Performer) rank 2. |