Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Special assignment or duty on board ship. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Entered University. |
2 |
25 |
A prank goes horribly wrong. Gain an Enemy |
2 |
26 |
Graduated with honors. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Merchant (Broker). |
3 |
29 |
A good deal ensures Sybil Bradley is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Sybil Bradley's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
A good deal ensures Sybil Bradley is living the high life for a few years. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Risk Sybil Bradley's fortune on a possibility lucrative deal and win. |
7 |
46 |
Promoted to Merchant (Broker) rank 4. |