Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Failed to qualify for Cavalry (Army). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
27 |
Simeon Hicks do not know what happened to Simeon Hicks. There is a gap in Simeon Hicks's memory. |
3 |
27 |
Failed to qualify for Intelligence (Agent). |
3 |
27 |
Submitted to the draft. |
3 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
31 |
Advanced training in a specialist field. |
4 |
31 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Simeon Hicks's job. |
5 |
32 |
Returned to Drifter (Scavenger). |
5 |
33 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Severely injured. Owe 25,000 for medical bills. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Opponents of Simeon Hicks's belief system ambush Simeon Hicks. |
7 |
40 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Accused of a crime |