Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Scholar (Physician). |
2 |
25 |
Win a prestigious prize for Barney Franklin's work. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Field Researcher) with previous rank. |
3 |
29 |
A disaster leaves several injured, and others blame Barney Franklin, forcing Barney Franklin to leave Barney Franklin's career. Gain a Rival. |
3 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Barney Franklin's Contacts or Allies betrays Barney Franklin, ending Barney Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Merchant Academy. |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
34 |
Study Flyer (Grav) as a hobby. |
6 |
37 |
Graduated. |