Retired Senior Scout Earle Lee  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 60 M 3 (-1) 1 (-2) 1 (-2) 7 (0) 9 (1) 3 (-1)311793
Obliging, Tired
 
Skills
Astrogation 3
Athletics 0
Drive 0
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 3
Mechanic 1
Navigation 1
Pilot (Small Craft) 1
Profession (Spacer/Crewmember) 1
Recon 1
Seafarer (Personal) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman02
Scout Explorer Senior Scout35
Drifter Scavenger 23
 
Name Type Affinity Enmity Power Influence Species
April Woolahan Rival 0 1 1 3 Darmine (F/41)
Relationship becomes more moderate. Enemy becomes a rival.
Yetta Suchet Ally 3 0 1 3 Vlazhdumecta (F/29)
Cicero Snape Contact 0 0 4 2 Darmine (M/17)
Cicero Snape gains in power and influence.
Cicero Snape gained power at the expense of a third party who now blames the character.
Hildegard Small Contact 1 1 0 0 Lancian (F/20)
Walter Griffiths Contact 2 1 2 3 Zhodani, Imperium (M/35)
Brandon Pinkerton Contact 1 1 1 5 Darmine (M/23)
Lenore Anderson Contact 2 0 1 0 Trexen (F/54)
Faye Hanson Contact 1 1 0 0 Darmine (F/59)
Roman Dendy Contact 2 2 1 0 Darmine (M/20)
Genevieve Chavez Enemy 0 5 4 0 Darmine (F/22)
Llourgvi Llaegzraerrghdhaers Enemy 0 5 1 3 Vargr, Imperium (F/40)
Llourgvi Llaegzraerrghdhaers is found or reported dead.
Relationship becomes more intense.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Earle Lee join a gambling circle on board.
1 22 Attempt at commissioned failed.
2 22 Continued as Navy (Line/Crew).
2 26 Lost eye or limb. Owe 1,250 for medical bills.
3 26 Voluntarily left Line/Crew
3 26 Became a Scout (Explorer).
3 29 Earle Lee's scout ship is one of the first on the scene to rescue the survivors of a disaster but Earle Lee fail to help. Gain an Enemy.
3 29 Severely injured. Fully recovered. Owe 15,000 for medical bills.
3 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 30 Continued as Scout (Explorer).
4 33 When dealing with an alien race, Earle Lee have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5 34 Continued as Scout (Explorer).
5 38 Spend several years jumping from world to world in Earle Lee's scout ship.
5 38 Promoted to Scout (Explorer) rank 2.
6 38 Voluntarily left Explorer
6 38 Failed to qualify for Law Enforcement (Agent).
6 38 Became a Drifter (Scavenger).
6 42 Promoted to Drifter (Scavenger) rank 1.
7 42 Continued as Drifter (Scavenger).
7 44 Attempted a risky adventure and was injured.
7 44 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 46 Promoted to Drifter (Scavenger) rank 2.
8 46 Continued as Drifter (Scavenger).
8 49 Drafted into Explorer
9 50 Returned to Scout (Explorer).
9 53 Earle Lee spend a great deal of time on the fringes of Charted Space.
9 53 Gain a contact in an alien race.
9 54 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Scout (Explorer).
10 57 Earle Lee's ship is damaged, and Earle Lee have to hitch-hike Earle Lee's way back across the stars to the nearest scout base.
10 57 Gain 6 Contacts. Gain 1 Enemies.
11 57 Aging Crisis. Owe 50,000 for medical bills.
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