Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong; Leslie Xavier and several others are captured and mistreated by the enemy. Gain Leslie Xavier's jailer as an Enemy. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Became a Drifter (Scavenger). |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Leslie Xavier do not know what happened to Leslie Xavier. There is a gap in Leslie Xavier's memory. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Leslie Xavier's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
44 |
Voluntarily left Free Trader |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
46 |
Leslie Xavier do not know what happened to Leslie Xavier. There is a gap in Leslie Xavier's memory. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Leslie Xavier retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |