Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Jared Graham blame Jared Graham's commander. Gain commander as Enemy. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
25 |
Failed to qualify for Broker (Merchant). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Courier). |
4 |
26 |
Perform an exemplary service for the scouts. |
5 |
29 |
Continued as Scout (Courier). |
5 |
30 |
Perform an exemplary service for the scouts. |
5 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Courier). |
6 |
36 |
Jared Graham's ship is damaged, and Jared Graham have to hitch-hike Jared Graham's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 3 Contacts. Gain 2 Enemies. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Jared Graham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |