Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Encounter a Psionic institute. |
1 |
22 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Contact with Government. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Moved to a new world. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Clark Greerson's Contacts or Allies betrays Clark Greerson, ending Clark Greerson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
38 |
On the front lines of a planetary assault and occupation. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Marine Support (Marine). |
6 |
38 |
Continued as Marine (Ground Assault). |
6 |
42 |
A mission goes disastrously wrong due to Clark Greerson's commander’s error or incompetence, but Clark Greerson survive. |
6 |
42 |
Cover for the commander and gain an Ally. |
6 |
42 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |