Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Failed to qualify for Field Researcher (Scholar). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Became a Agent (Corporate Agent). |
3 |
25 |
Established a network of contacts. Gain 1 contacts. |
3 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
26 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Befriended by a senior agent. |
4 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
30 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Befriended by a senior agent. |
5 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
34 |
Continued as Agent (Corporate Agent). |
6 |
36 |
Go undercover to investigate an enemy. |
6 |
37 |
Elliott Wheeler spend months in the dangerous criminal underworld. |
6 |
38 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
38 |
Continued as Agent (Corporate Agent). |
7 |
40 |
Advanced training in a specialist field. |
7 |
42 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |