Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Someone more charismatic but less devout than Grant Gardiner has become Grant Gardiner's superior. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Citizen (Worker). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Grant Gardiner is rewarded for Grant Gardiner's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Grant Gardiner's business expands, Grant Gardiner's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Worker) rank 3. |
6 |
38 |
Voluntarily left Worker |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Established a network of contacts. Gain 1 contacts. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Grant Gardiner went above and beyond the call of duty. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Given specialist training in vehicles. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Grant Gardiner's work ends up coming home with Grant Gardiner, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
51 |
Failed to qualify for Artist (Entertainer). |
10 |
51 |
Became a Drifter (Barbarian). |
10 |
55 |
Promoted to Drifter (Barbarian) rank 1. |