Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Gain a contact. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
46 |
Abuse Delmar Fleming's position for profit. |
7 |
46 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |