Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Risk Jessie Stone's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Jessie Stone's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Became a Entertainer (Artist). |
5 |
35 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Promoted to Entertainer (Artist) rank 1. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
36 |
One of Jessie Stone's pieces of art is stolen, and the investigation brings Jessie Stone into the criminal underworld. |
6 |
39 |
Promoted to Entertainer (Artist) rank 2. |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
40 |
One of Jessie Stone's pieces of art is stolen, and the investigation brings Jessie Stone into the criminal underworld. |
8 |
43 |
Continued as Entertainer (Artist). |
8 |
45 |
Win a prestigious prize. |
8 |
47 |
Promoted to Entertainer (Artist) rank 3. |
9 |
47 |
Continued as Entertainer (Artist). |
9 |
51 |
Criticised a questionable political leader on Jessie Stone's homeworld, causing his downfall. Gain an Enemy |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
55 |
Jessie Stone do not know what happened to Jessie Stone. There is a gap in Jessie Stone's memory. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |