Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Imperial trade restrictions force Van Dart out of business. |
3 |
23 |
Became a Rogue (Thief). |
3 |
25 |
Good fortune |
3 |
27 |
Promoted to Rogue (Thief) rank 1. |
4 |
27 |
Continued as Rogue (Thief). |
4 |
30 |
Betrayed by a friend. One of Van Dart's Contacts or Allies betrays Van Dart, ending Van Dart's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Corporate Agent (Agent). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Van Dart's Contacts or Allies betrays Van Dart, ending Van Dart's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
41 |
Gained a contact. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |