Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Good fortune |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Assigned to a peacekeeping role. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
28 |
Thrown into a brutal ground war |
3 |
28 |
Severely injured. |
3 |
30 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Army (Infantry). |
4 |
31 |
Scarred. Fully recovered. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
6 |
35 |
Became a Agent (Corporate Agent). |
6 |
38 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
40 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Find an Alien Artifact. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |