Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
27 |
Serve as the courier for an important message from the Imperium. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
31 |
Greg Carbey's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
35 |
Psychologically damaged by Greg Carbey's time in the scouts. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Find an Alien Artifact. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Survived a risky adventure but gained nothing. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
43 |
Continued as Drifter (Wanderer). |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Forced to muster out. |
10 |
51 |
Failed to qualify for Law Enforcement (Agent). |
10 |
51 |
Switched to Drifter (Scavenger). |
10 |
54 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
54 |
Became a Entertainer (Performer). |
11 |
57 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |