Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Given a special assignment or duty in Anderson Sim's unit. |
2 |
26 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
26 |
Voluntarily left Infantry |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A series of bad deals and decisions force Anderson Sim into bankruptcy. Anderson Sim salvages what Anderson Sim can. |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
31 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
31 |
Became a Entertainer (Artist). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Entertainer (Artist) rank 1. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Anderson Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Anderson Sim is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Anderson Sim faith enjoys an explosion of popularity largely thanks to Anderson Sim's efforts. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Anderson Sim is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
A notable academic consults with Anderson Sim about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
Anderson Sim faith is shaken. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Anderson Sim faith is shaken. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Voluntarily left Missionary/Humanitarian |
14 |
66 |
Retired. |
14 |
70 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |