Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Amnesia. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Nels Hunter's Contacts or Allies betrays Nels Hunter, ending Nels Hunter's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Merchant (Broker). |
5 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Became a Scout (Courier). |
6 |
34 |
Serve as the courier for an important message from the Imperium. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Failed to qualify for Merchant Academy. |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
37 |
Commanding officer takes an interest in Nels Hunter's career. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
40 |
Continued as Navy (Line/Crew). |
8 |
44 |
Vessel participates in a diplomatic mission. |
8 |
44 |
Gain a contact. |
9 |
44 |
Continued as Navy (Line/Crew). |
9 |
45 |
Vessel participates in a notable military engagement. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |