Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Lost eye or limb. Fully recovered. |
2 |
19 |
Became a Scout (Courier). |
2 |
21 |
Serve as the courier for an important message from the Imperium. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Surveyor (Scout). |
3 |
23 |
Continued as Scout (Courier). |
3 |
26 |
When dealing with an alien race, Susie Harris botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Continued as Scout (Courier). |
4 |
29 |
Susie Harris have no idea what happened to Susie Harris – they found Susie Harris's ship drifting on the fringes of friendly space. |
5 |
29 |
Became a Merchant (Broker). |
5 |
33 |
Given advanced training in a specialist field |
6 |
33 |
Continued as Merchant (Broker). |
6 |
37 |
Imperial trade restrictions force Susie Harris out of business. |
7 |
37 |
Became a Rogue (Thief). |
7 |
39 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
8 |
41 |
Continued as Rogue (Thief). |
8 |
42 |
Crime pays off. Gain victim as Enemy. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Failed to qualify for Pirate (Rogue). |
9 |
45 |
Continued as Rogue (Thief). |
9 |
47 |
Susie Harris spend months in the dangerous criminal underworld. |
9 |
49 |
Promoted to Rogue (Thief) rank 1. |