Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Scientist) with previous rank. |
3 |
30 |
A disaster leaves several injured, and others blame Erie Kerran, forcing Erie Kerran to leave Erie Kerran's career. Gain a Rival. |
3 |
30 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
33 |
Thrown into a brutal ground war |
4 |
34 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
37 |
Surrounded and outnumbered by the enemy, Erie Kerran hold out until relief arrives. |
5 |
38 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
6 |
38 |
Voluntarily left Cavalry |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
45 |
Erie Kerran run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |