Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Voluntarily left Thief |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Anner Ray's scout ship is one of the first on the scene to rescue the survivors of a disaster but Anner Ray fail to help. Gain an Enemy. |
2 |
26 |
Anner Ray inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
34 |
Gained a contact. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
Lost eye or limb. Owe 1,250 for medical bills. |
5 |
38 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
39 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Anner Ray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |