Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
A series of bad deals and decisions force Jessie Steen into bankruptcy. Jessie Steen salvages what Jessie Steen can. |
5 |
33 |
Failed to qualify for Infantry (Army). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
35 |
Jessie Steen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Scholar (Scientist). |
6 |
37 |
Make a breakthrough in Jessie Steen's field. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
41 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Scholar (Scientist) rank 1. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
44 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
47 |
Promoted to Scholar (Scientist) rank 2. |