Retired Sublieutenant Eric Ahern  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 67 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 9 (1)111799
Harelip, Thief, Strong nerves
 
Skills
Admin 2
Advocate 2
Astrogation 0
Broker 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Flyer (Rotor) 1
Gun Combat 0
Gunner 0
Investigate 1
Leadership 1
Medic 1
Melee (Blade) 2
Melee (Blade)) 1
Persuade 2
Profession (Colonist) 0
Science (Life Sciences) 0
Steward 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 02
Drifter Scavenger 01
Navy Line/Crew Sublieutenant2 / 01
Scout Surveyor Scout13
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker02
Noble Administrator Manager34
 
Name Type Affinity Enmity Power Influence Species
Cecile Jemmy Contact 4 2 3 0 Solomani, Imperium (F/24)
reconciliation.
Ellie Rand Ally 1 0 6 5 Vlazhdumecta (M/27)
Jesse Strachan Ally 6 0 6 1 Ayansh'i (M/26)
reconciliation.
Rilla Hawdon Enemy 0 1 0 1 Ronnin (F/37)
Curley Ferguson Rival 2 1 0 2 Vlazhdumecta (M/38)
Curley Ferguson’s relationships have begun to affect the character.
Gene Sanchez Contact 2 0 2 5 Vlazhdumecta (M/34)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 Make an unexpected connection outside Eric Ahern's normal circles. Gain a Contact.
2 22 Continued as Merchant (Free Trader).
2 23 A series of bad deals and decisions force Eric Ahern into bankruptcy. Eric Ahern salvages what Eric Ahern can.
3 23 Became a Drifter (Scavenger).
3 24 Betrayed by a friend. One of Eric Ahern's Contacts or Allies betrays Eric Ahern, ending Eric Ahern's career. That Contact or Ally becomes a Rival or Enemy.
4 24 Failed to qualify for Law Enforcement (Agent).
4 24 Submitted to the draft.
4 24 Became a Navy (Line/Crew) with the new title Crewman.
4 27 Moved to a new world.
4 28 Commissioned in Navy (Line/Crew) with the new title Ensign.
4 28 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
5 28 Voluntarily left Line/Crew
5 28 Became a Scout (Surveyor).
5 29 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 32 Continued as Scout (Surveyor).
6 34 When dealing with an alien race, Eric Ahern botch an opportunity to gather extra intelligence about them.
6 34 Eric Ahern have no idea what happened to Eric Ahern – they found Eric Ahern's ship drifting on the fringes of friendly space.
7 36 Continued as Scout (Surveyor).
7 37 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 40 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 40 Voluntarily left Surveyor
8 40 Switched to Drifter (Wanderer).
8 42 Eric Ahern run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 43 Eric Ahern is sent to a new community or parish to preach The Word among the poor.
10 46 Continued as Believer (Missionary/Humanitarian).
10 49 Eric Ahern aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 49 Became a Noble (Administrator) with the new title Assistant.
11 53 Gained a contact.
11 53 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
12 53 Aging Crisis. Owe 40,000 for medical bills.
12 53 Retired at age 53.
12 53 Continued as Noble (Administrator).
12 56 Lightly injured, no permanent damage. Fully recovered.
12 57 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
13 57 Aging Crisis. Owe 40,000 for medical bills.
13 57 Continued as Noble (Administrator).
13 59 Moved to a new world.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 61 Continued as Noble (Administrator).
14 62 Become deeply involved in politics on Eric Ahern's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
14 65 Promoted to Noble (Administrator) rank 3 with the new title Manager.
15 65 Aging Crisis. Owe 30,000 for medical bills.
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