Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Victim of a crime |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Gained a contact. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Broker) rank 4. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
A good deal ensures Gary Doyle is living the high life for a few years. |
6 |
42 |
Promoted to Merchant (Broker) rank 5. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
45 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
46 |
Promoted to Merchant (Broker) rank 6. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
48 |
A sudden war destroys Gary Doyle's trade routes and contacts, forcing Gary Doyle to flee that region of space. |
8 |
48 |
Gain rebels as Enemy |
9 |
48 |
Became a Citizen (Colonist). |
9 |
51 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
51 |
Became a Scout (Courier). |
10 |
52 |
Spend several years jumping from world to world in Gary Doyle's scout ship. |
11 |
55 |
Continued as Scout (Courier). |
11 |
56 |
Gary Doyle's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
12 |
59 |
Became a Scholar (Scientist). |
12 |
62 |
Make a breakthrough in Gary Doyle's field. |
12 |
63 |
Promoted to Scholar (Scientist) rank 1. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Retired at age 63. |