Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Public opinion turns on Toney Mullabyaly. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Betrayed by a friend. One of Toney Mullabyaly's Contacts or Allies betrays Toney Mullabyaly, ending Toney Mullabyaly's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Artist (Entertainer). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Scout (Surveyor). |
5 |
29 |
Spend several years jumping from world to world in Toney Mullabyaly's scout ship. |
6 |
32 |
Continued as Scout (Surveyor). |
6 |
33 |
Toney Mullabyaly's scout ship is one of the first on the scene to rescue the survivors of a disaster but Toney Mullabyaly fail to help. Gain an Enemy. |
6 |
33 |
Toney Mullabyaly's ship is damaged, and Toney Mullabyaly have to hitch-hike Toney Mullabyaly's way back across the stars to the nearest scout base. |
6 |
33 |
Gain 2 Contacts. Gain 2 Enemies. |