Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Merchant (Broker) rank 2. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
Vernie Willis's business or ship thrives. |
4 |
32 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
35 |
Make an unexpected connection outside Vernie Willis's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Broker) rank 4. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
39 |
Severely injured. Owe 5,000 for medical bills. |
6 |
40 |
Promoted to Merchant (Broker) rank 5. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Accused of a crime |
7 |
44 |
Promoted to Merchant (Broker) rank 6. |
8 |
44 |
Became a Prisoner (Inmate). |
8 |
47 |
Hire a new lawyer. |
8 |
48 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
48 |
Paroled from prison. |
9 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
50 |
Vernie Willis is sent to a new community or parish to preach The Word among the poor. |
10 |
52 |
Continued as Believer (Mainstream Believer). |
10 |
56 |
Vernie Willis secretly provide religious rites for a dying leader or noble, although they do not share Vernie Willis's faith. Gain an Ally in the family and a Rival who disagrees with Vernie Willis's choice. |
10 |
56 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
56 |
Continued as Believer (Mainstream Believer). |
11 |
59 |
Vernie Willis accepted an offer of inducements to betray Vernie Willis's faith. Gain 730,000 in cash. |
11 |
60 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
12 |
60 |
Failed to qualify for Performer (Entertainer). |
12 |
60 |
Became a Drifter (Wanderer). |
12 |
61 |
Attacked by enemies that Vernie Willis easily defeat. |
12 |
61 |
Gain Enemy if Vernie Willis don't already have one. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Drifter (Wanderer). |
13 |
66 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Retired. |
14 |
67 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |