Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Drafted into Merchant Marine |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Risk Ora Fawns's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A sudden war destroys Ora Fawns's trade routes and contacts, forcing Ora Fawns to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Citizen (Corporate). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Ora Fawns Ora Fawns's job. |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Explorer). |
5 |
34 |
When dealing with an alien race, Ora Fawns botch an opportunity to gather extra intelligence about them. |
5 |
34 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
39 |
Good fortune |
6 |
40 |
Promoted to Scout (Explorer) rank 2. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
44 |
Ora Fawns spend a great deal of time on the fringes of Charted Space. |
7 |
44 |
Gain a contact in an alien race. |
8 |
44 |
Continued as Scout (Explorer). |
8 |
46 |
Severely injured. Owe 6,250 for medical bills. |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
49 |
Ora Fawns run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |