Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Accepted a deal with criminal or other figure under investigation. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
A good deal ensures Clem McCnaghty is living the high life for a few years. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
A sudden war destroys Clem McCnaghty's trade routes and contacts, forcing Clem McCnaghty to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Clem McCnaghty's Contacts or Allies betrays Clem McCnaghty, ending Clem McCnaghty's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Broker (Merchant). |
6 |
32 |
Continued as Drifter (Scavenger). |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Attacked by enemies that Clem McCnaghty easily defeat. |
7 |
40 |
Gain Enemy if Clem McCnaghty don't already have one. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
42 |
Clem McCnaghty do not know what happened to Clem McCnaghty. There is a gap in Clem McCnaghty's memory. |
9 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
46 |
A notable academic consults with Clem McCnaghty about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Believer (Mainstream Believer). |
10 |
49 |
Clem McCnaghty is sent to a new community or parish to preach The Word among the poor. |
10 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Continued as Believer (Mainstream Believer). |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Continued as Believer (Mainstream Believer). |
12 |
55 |
Clem McCnaghty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
Clem McCnaghty is caught in the periphery of a scandal. |
13 |
62 |
Demoted to Believer (Mainstream Believer) rank 0 with the new title Lay Person. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Continued as Believer (Mainstream Believer). |
15 |
68 |
Clem McCnaghty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
70 |
Forced to muster out. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Retired. |
16 |
71 |
Find an Alien Artifact. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Find Ancient Technology. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
83 |
A new romantic starts. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |