Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Manda Lawlor survey an alien world. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Accused of a crime |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Became a Prisoner (Thug). |
3 |
30 |
Beaten by a prison gang. |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Continued as Prisoner (Thug). |
4 |
31 |
Disgraced. Word of Manda Lawlor's criminal past reaches Manda Lawlor's homeworld. |
5 |
34 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
36 |
Joined a prison gang |
5 |
38 |
Promoted to Prisoner (Fixer) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
45 |
Manda Lawlor secretly provide religious rites for a dying leader or noble, although they do not share Manda Lawlor's faith. Gain an Ally in the family and a Rival who disagrees with Manda Lawlor's choice. |
8 |
46 |
Continued as Believer (Holy Warrior). |
8 |
47 |
Manda Lawlor aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Risk Manda Lawlor's fortune on a possibility lucrative deal and win. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Given advanced training in a specialist field |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Manda Lawlor's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |