Senior Crewman Andre Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 66 M 3 (-1) 5 (-1) 3 (-1) 8 (0) 12 (2) 8 (0)3538C8
Smart, Good communicator
 
Skills
Admin 1
Advocate 1
Animals 0
Art (Presentation) 0
Athletics (Dexterity) 2
Athletics (Strength) 1
Broker 1
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gambler 2
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Language 0
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Navigation 1
Persuade 0
Recon 2
Science (Social Sciences/Archaeology) 1
Seafarer 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal11
Army Army Support Gunnery Sergeant56
Drifter Wanderer 13
Merchant Merchant Marine Senior Crewman12
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 22 Assigned to a peacekeeping role.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Switched to Army (Army Support) with previous rank.
2 25 Surrounded and outnumbered by the enemy, Andre Ward hold out until relief arrives.
2 26 Promoted to Army (Army Support) rank 2 with the new title Corporal.
3 26 Continued as Army (Army Support).
3 29 Thrown into a brutal ground war
3 30 Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant.
4 30 Continued as Army (Army Support).
4 31 Given a special assignment or duty in Andre Ward's unit.
5 34 Continued as Army (Army Support).
5 38 Assigned to a peacekeeping role.
5 38 Promoted to Army (Army Support) rank 4 with the new title Sergeant.
6 38 Continued as Army (Army Support).
6 42 Assigned to an urbanised planet torn by war.
6 42 Promoted to Army (Army Support) rank 5 with the new title Gunnery Sergeant.
7 42 Continued as Army (Army Support).
7 45 Assigned to a peacekeeping role.
7 46 Forced to muster out.
8 46 Failed to qualify for Corporate (Citizen).
8 46 Became a Drifter (Wanderer).
8 48 Attacked by enemies and injured.
8 48 Nearly killed. Owe 20,000 for medical bills.
8 48 Gain Enemy if Andre Ward don't already have one.
9 50 Continued as Drifter (Wanderer).
9 54 Spend time with an alien race. Gain a contact.
9 54 Promoted to Drifter (Wanderer) rank 1.
10 54 Continued as Drifter (Wanderer).
10 57 Andre Ward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 57 Became a Merchant (Merchant Marine) with the new title Crewman.
11 59 Risk Andre Ward's fortune on a possibility lucrative deal and win.
11 61 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 61 Continued as Merchant (Merchant Marine).
12 62 Embroiled in legal trouble.
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