Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Amnesia. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Emmit Sutton do not know what happened to Emmit Sutton. There is a gap in Emmit Sutton's memory. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Embroiled in legal trouble. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Returned to Drifter (Wanderer). |
5 |
37 |
Emmit Sutton do not know what happened to Emmit Sutton. There is a gap in Emmit Sutton's memory. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Emmit Sutton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Scout (Courier). |
8 |
47 |
Emmit Sutton's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
9 |
47 |
Failed to qualify for Free Trader (Merchant). |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
50 |
Emmit Sutton do not know what happened to Emmit Sutton. There is a gap in Emmit Sutton's memory. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Injured. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
Opponents of Emmit Sutton's belief system ambush Emmit Sutton. |
11 |
57 |
Severely injured. Owe 15,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
58 |
Victim of a crime. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |