Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Drifter (Wanderer). |
2 |
32 |
Find Ancient Technology. |
2 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
32 |
Continued as Drifter (Wanderer). |
3 |
33 |
Betrayed by a friend. One of Lilly Johnson's Contacts or Allies betrays Lilly Johnson, ending Lilly Johnson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
33 |
Became a Scout (Courier). |
4 |
36 |
Perform an exemplary service for the scouts. |
5 |
37 |
Voluntarily left Courier |
5 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
38 |
Lilly Johnson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Returned to Drifter (Wanderer). |
6 |
40 |
Gained a contact. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Betrayed by a friend. One of Lilly Johnson's Contacts or Allies betrays Lilly Johnson, ending Lilly Johnson's career. That Contact or Ally becomes a Rival or Enemy. |