Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Befriended by a senior agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
A job goes wrong, forcing Essie Atkins to flee off-planet. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
38 |
A police detective or rival criminal forces Essie Atkins to flee and vows to hunt Essie Atkins down. Gain an Enemy. |
6 |
38 |
Became a Scholar (Physician). |
6 |
42 |
Caught cheating in some fashion, advancing Essie Atkins's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
42 |
A disaster leaves several injured, and others blame Essie Atkins, forcing Essie Atkins to leave Essie Atkins's career. Gain a Rival. |
6 |
42 |
Lost eye or limb. Owe 1,250 for medical bills. |
6 |
42 |
Gain an Enemy |