Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Parker Abberton's Contacts or Allies betrays Parker Abberton, ending Parker Abberton's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Scout (Courier). |
3 |
26 |
Spend several years jumping from world to world in Parker Abberton's scout ship. |
4 |
28 |
Voluntarily left Courier |
4 |
28 |
Became a Citizen (Colonist). |
4 |
30 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Citizen (Colonist) rank 1. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Parker Abberton's Contacts or Allies betrays Parker Abberton, ending Parker Abberton's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Switched to Scout (Explorer) with previous rank. |
7 |
40 |
Parker Abberton survey an alien world. |
7 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Explorer). |
8 |
43 |
Spend several years jumping from world to world in Parker Abberton's scout ship. |
9 |
45 |
Voluntarily left Explorer |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Make an unexpected connection outside Parker Abberton's normal circles. Gain a Contact. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Voluntarily left Merchant Marine |
10 |
49 |
Retired. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |